Goa (2004)

Players: 2 - 4
Playing time: 90 minutes

Data from BoardGameGeek
Goa is a strategy game of auctions and resource management.

The setting is Goa at the start of the 16th century: beautiful beaches, a mild climate, and one of the most important trading centres in the world. Competing companies deal in spices, send ships and colonists into the world, and invest money. Are you on top or at the bottom? It depends on how you invest your profits. Will you make your ships more efficient? Enhance your plantations? Recruit more colonists? Only a steady hand in business will help.

Each turn begins with an auction phase, where each player gets to auction one item (and the starting player two items). The first item being auctioned gives the right to go first the next turn (along with a card that gives an extra action). If you buy your own item, you pay it to the bank. If someone else buys the item you sell, they pay you.

After the auction, players get three actions to improve their plantations. Actually, plantations are one of the things that can be bought at the auctions, and doing so is necessary to get anywhere. There are five different types of spice plantation, and different spices are needed for different things.

Each player has a board showing their advancement for various things: getting ships, planting new spices, getting colonists, etc. The more a player advances along one track, the better one is doing that particular action. The further you get along a certain track, the more points that track is worth at the end, and there are also rewards to the first player who reaches the last two levels along each track. On the other hand, each player normally needs to perform the actions for all the tracks at some point, so it's not necessarily a good idea to concentrate on just a couple of them. Goa is a game that gives plenty of opportunity for tough decisions, since a player always has at least one action too few.

Graham Charlton

  • Rated this 9/10
  • Owns this

Alan Beaumont

Can take a while and you are a long time losing if you screw up early, but once you get the hang of money management an excellent and tense game. Loses ground for the luck in card draws.

  • Rated this 8/10
  • Owns this

Ian Pearson

  • Owns this

Hosting kindly provided by Gotham Projects Ltd.